namespace OpenGL;

public enum MatrixModeArb
{
	Modelview = 5888,
	Projection = 5889,
	Texture = 5890,
	Color = 6144,
	Matrix0 = 35008,
	Matrix1 = 35009,
	Matrix2 = 35010,
	Matrix3 = 35011,
	Matrix4 = 35012,
	Matrix5 = 35013,
	Matrix6 = 35014,
	Matrix7 = 35015,
	Matrix8 = 35016,
	Matrix9 = 35017,
	Matrix10 = 35018,
	Matrix11 = 35019,
	Matrix12 = 35020,
	Matrix13 = 35021,
	Matrix14 = 35022,
	Matrix15 = 35023,
	Matrix16 = 35024,
	Matrix17 = 35025,
	Matrix18 = 35026,
	Matrix19 = 35027,
	Matrix20 = 35028,
	Matrix21 = 35029,
	Matrix22 = 35030,
	Matrix23 = 35031,
	Matrix24 = 35032,
	Matrix25 = 35033,
	Matrix26 = 35034,
	Matrix27 = 35035,
	Matrix28 = 35036,
	Matrix29 = 35037,
	Matrix30 = 35038,
	Matrix31 = 35039
}
